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  • Marine Life - Eye reference - This gif of different marine life eyes is awesome reference for both animators and new behemoth ideas:https://t.co/LBzGYoa3l5 — Simon Unger (@Simonunger) ...
    1 day ago

Thursday, February 21, 2008

Turok Animation: The Making-of

Make it a priority to head over to Cameron's "Turok Animation Workflow" post. A must read!

2 comments:

Brett Davis Animation said...

Very cool stuff. Stuff that I see myself doing, in terms of preparation and actual animation, as well as stuff and ideas that I can incorporate into my own workflow.

Joey Kim said...

Plan it out in detail..yeah.. That's really imortant I think.
Animation layer! I love it!
In 3DS MAX, there is animation layer for character studio.
It is really easy to add some subtle movement or change poses on the top of animation. Highend3d.com There is one Mel script that creat a chennel which has similar function like animation layer.
I really want maya has the animation layer someday.

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