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Wednesday, May 2, 2007

Animation Critique: Character Walk










Direct Link: Character Walk

The fixes you mentioned are working, the only thing that doesn't convince me is the end pose change.

What you have right now is a full body swing back into the main pose til 174, then just the ball arm til 177, then compression til the end. It feels too slow and too even to me. I would try this: Go into 174 with the full body and hold that pose for a few frames with a moving hold (don't just do the arm, add some body rotation to it), then go into 2/3rds of your compression pose and then compress into the full 3/3rd (I doubt this makes sense...). Basically instead of going into the pose at 174 and then slowly raising the arm and slowly compressing, you add another tiny anticipation, which is that hold on 174 for a few frames and then you can go into the compression a bit faster. If that doesn't make sense, let me know.

The other thing is frame 131, the ball, cut that. The ball is visible on frame 130 AND 131, which gives it a little slow down at the beginning.

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